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immersive3D VR

PROFESSIONAL MULTI-PROJECTION/VR BASED TRAINING PROGRAM

 

 

Microvision, Inc.  has designed and developed this unique program i3DVR,

immersive 3D virtual reality based training program. The market for the three-dimensional

display of standing images, graphics, moving computer animation and films with real spatial perception

 is at the beginning of a long-lasting boom. In part it  has just begun to exist.

Virtual Reality (VR) will influence our lives in the future

to a much higher degree than today. Already in 1992

the US Ministry of Defence called VR one of the 7 most

important areas of technological advancement for the

future: “virtual reality, or whatever its follow-on is

called, will be ubiquitous”.

 

     

i3DVR internationally recognized certification

 

MULTIPLE PROJECTOR DISPLAYS

  i3DVR, teaches to perfectly calibrates and image-blends the outputs of multiple projectors to create brilliant images .

  • Create extremely large, innovative displays
  • Project top-quality images onto previously unusable surfaces
  • Learn to setup time and minimize display downtime

…with brilliant displays

 

Who should take this course?

Anyone interested in getting the extra niche into the technology. i3DVR,  provides a unique opportunity to

 learn about the technology and market forces that are shaping the multi-projection/VR markets. The stimulating sessions and

 discussion will focus on key industry trends and issues – matters that will affect business decisions at all levels of the industry.


You would benefit from this course if:


...already have skills in other media related areas of specification
...want to get profound skills in working with 3d and live data.

 

 

Contents:

  • Provide soft edge blending for seamless tiling of images from multiple projectors, even when positioned at odd angles
  • Correct for special optical distortion
  • Adjust for image warping on flat, cylindrical, spherical, and arbitrary surfaces
  • Ensure uniformity by matching intensity and color across an image generated from multiple projectors
  • Correct color across an image
  • Scale content to fit screen size
  • Detect screen frame automatically or via manual specifications
  • Compensate for projector-lamp brightness and color degradation, ensuring color temperature and uniformity are maintained over time
  • Explanation of external warping hardware

Designed & Developed By:

FAISAL KHAWAJA

 

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Interactive Design Tools Certification  3DP-MP Certification  Maya Certified Instructor 2004

 

 
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